AI Insights · Timothy · April 2022
Top 5 Golf Games Performance in Central America in Q1 2022
Analyzing the performance trends of the top 5 golf games on a unified platform in Central America during the first quarter of 2022.
In the first quarter of 2022, the top 5 golf games exhibited varied performance trends in Central America. Here's a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Golf Battle from Miniclip.com showed a notable increase in weekly revenue, peaking at approximately $2.7K in the week of February 28. Weekly downloads started strong at around 27.4K in the first week of January but saw a decline, reaching approximately 13.7K by the end of March. Active users followed a similar downward trend, decreasing from around 208.9K in mid-January to about 164.6K in the last week of March.
Mini Golf 3D Multiplayer Rival by Mobile Sports Time had a modest revenue performance, with a peak of $29 in the first week of February. Weekly downloads experienced a steady decline from around 12.4K in late December to approximately 4.7K by the end of March. Active users also decreased from about 20.3K in the first week of January to roughly 9.6K at the end of the quarter.
Golf Rival - Multiplayer Game by Zynga saw a significant increase in weekly revenue, peaking at around $3.8K in the last week of March. Downloads fluctuated, starting at approximately 4.4K in early January and ending at about 1.7K in late March. Active users remained relatively stable, with a slight decrease from around 22.4K in early January to about 15.3K by the end of March.
Wonderputt Forever from Netflix, Inc. did not generate any revenue during the quarter. Weekly downloads steadily decreased from around 4K in late December to approximately 1.5K by the end of March. Active users also saw a decline from about 5K in late December to roughly 3.9K at the end of the quarter.
WGT Golf by WGT showed a consistent revenue performance, peaking at approximately $577 in the last week of December. Weekly downloads started at around 1.8K in early January and ended at about 988 by the end of March. Active users fluctuated slightly, with a peak of around 20.1K in late January and a decline to approximately 16.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.